About me


I am Stijn Orlans, a 3D artist and electromechanical engineer from Belgium. I started working with 3D in 2016 and at the start of 2022, I decided to quit my job as an engineer to pursue my own journey as a 3D generalist. For a few years, I specialized in colorful architecture in dreamlike environments, but I have shifted my focus to a broader spectrum of styles and themes. At the moment I am trying to combine my engineering and creative skills to create more technical and educational content. Some of my Clients include Martin Garrix, Cirque du Soleil, Tom Scott, Adobe, ELLE Germany, Real Engineering, Gemini, Don Diablo, and more. I have also been active in the NFT community since 2021. This introduced a new perspective where 3D art is more widely accepted as a contemporary art form. Besides my commercial work, my goal is to help spread the message of digital art in all forms to give digital artists the appreciation they deserve.

Services

Digital Art, Advertisements, Motion Design, Educational Content, Creative Direction, Art Direction, Architectural Visualization, NFTs, Sound Design, Product Design, and Mechanical/Electrical Engineering.

Technical Skills

Cinema 4D, Octane Render, Fusion 360, Photoshop, Substance Painter, Marvelous Designer, X-Particles, RizomUV, After Effects, Premier Pro, Lightroom, Ableton, DAZ3D, World Creator, and Embergen.